I am pleased to announce that arcadetonic is on schedule for an early November release. At this point I’ve created 9 games, many of which were shown in the video teaser. Sadly I’ve had to drop cloud save games, due to the implementation being far more complex that I had thought.
I’ve been refining the gameplay and astetics of the app, for example, I’ve improved the look of the air hockey game with some background details.
At this point all that remains is to finilize gameplay mechanics and payouts, then finish Google Play Games support, and lastly create the menu assets and app branding. If all goes well I’ll be able to bring it over to IOS and make more games, but it all depends on how well it does.