Let’s Rok(enbok)

I recently re-discovered a toy I had wanted when I was younger, Rokenbok. Someone had setup their Rokenbok to be playable over the internet, via surrogate.tv (check it out here). After playing that 30+ times, I decided to look into getting some of my own. Sadly, most of the vehicles and marble system had been discontinued in 2015, so I was only able to get them used off eBay and goodwill auctions. I joined the discord community, and built my first layout.

I learned that this was VERY similar to an unreleased layout, so I re-configured it to that. A video about it will go live next month. I began working with the Roklink team to help with archiving parts, and fixing broken components. Some pieces I have are from 1997, older than me!

But it was time for something bigger, more grandiose! Now with a larger space, and more parts, I created monorail metropolis plus! I’ve still got MORE parts arriving soon… This may be getting out of hand.

In total, so far I’ve repaired 5 parts. You can find a guide I wrote about two of them here, on RokLink. Perhaps in the future I’ll connect mine to the internet as well, but that will be some time off, due to the crazy amount of things I’ve got coming up.

Lastly, I got Game Builder Garage. I was very excited when I saw this announced. I reminded me of Construct 3, a tool I used to create some of the games listed here on the website. The main reason I stopped, was because programming proved frustrating with it, and if you want to make something with more than 50 code objects, then you must pay $80/year. Compare this to the one-time fee of $30 for Game Builder Garage, and it was an easy choice. Right now I’m working on a de-make of the 3Ds game, Steel Diver.

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